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	<title>Comments on: Shot 2 pencil test</title>
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	<lastBuildDate>Sat, 07 Nov 2009 08:33:36 -0800</lastBuildDate>
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		<title>By: Daniel</title>
		<link>http://toybunny.com/animation/shot-2-pencil-test/comment-page-1/#comment-147</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 31 Jul 2009 18:53:30 +0000</pubDate>
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		<description>Ok, here comes the hard crits. &gt;.&lt;

It&#039;s extremely cliche as it is not. He starts left, rainbows over the top to the right (deliberately NOT looking where he should) and magically sees his target &#039;dead-ahead&#039;.

You can make this even more interesting by changing his path, adding some noise and hesitations into it. I&#039;d even suggest getting rid of the full movement on the right. IE, Have him sniff left then go to sniff right, passing through center, but then snapping back in a &#039;double-take&#039; at center. A move like that would break up the consistent rhythm, too. 

And seeing this shot, I&#039;m reminded of the shot before this. At the end of shot1, he&#039;s standing up while looking straight. You might want to sync up these two shots by having him get up facing the direction he starts in this shot. Or even cut &#039;during&#039; the standup or right before.

Your sketches of your model are looking a lot better! I can&#039;t wait to see more.

PS. Ok, I know you havn&#039;t thought _too_ much about it, but I think your squirrel needs a personality. Right now, he&#039;s only &#039;functioning&#039; but not in any particular way. Like, he doesn&#039;t yet have a nervous tick or a character trait that makes him stand out. That kind of stuff you can&#039;t just &#039;pepper&#039; in later because a real personality determines how the character acts in any situation. Like a roadmap/guildines of action/reaction. 

Ok, I&#039;m done. keep up the good work!</description>
		<content:encoded><![CDATA[<p>Ok, here comes the hard crits. &gt;.&lt;</p>
<p>It&#8217;s extremely cliche as it is not. He starts left, rainbows over the top to the right (deliberately NOT looking where he should) and magically sees his target &#8216;dead-ahead&#8217;.</p>
<p>You can make this even more interesting by changing his path, adding some noise and hesitations into it. I&#8217;d even suggest getting rid of the full movement on the right. IE, Have him sniff left then go to sniff right, passing through center, but then snapping back in a &#8216;double-take&#8217; at center. A move like that would break up the consistent rhythm, too. </p>
<p>And seeing this shot, I&#8217;m reminded of the shot before this. At the end of shot1, he&#8217;s standing up while looking straight. You might want to sync up these two shots by having him get up facing the direction he starts in this shot. Or even cut &#8216;during&#8217; the standup or right before.</p>
<p>Your sketches of your model are looking a lot better! I can&#8217;t wait to see more.</p>
<p>PS. Ok, I know you havn&#8217;t thought _too_ much about it, but I think your squirrel needs a personality. Right now, he&#8217;s only &#8216;functioning&#8217; but not in any particular way. Like, he doesn&#8217;t yet have a nervous tick or a character trait that makes him stand out. That kind of stuff you can&#8217;t just &#8216;pepper&#8217; in later because a real personality determines how the character acts in any situation. Like a roadmap/guildines of action/reaction. </p>
<p>Ok, I&#8217;m done. keep up the good work!</p>
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